Technical Game Designer
Antonio Coronado
Technical Game Designer
Antonio Coronado
Drain Dash
Drain Dash is a casual racing mobile game for which I was a technical game designer. I created systems and iterated over the game's feeling and concept game ideas.
• Created the base for the player controller.
• Created the water physics with buoyancy for the kayak.
• Created a 3D spinning store that shows kayak models, skins, and other items for sale.
• Scripted the ducking mechanic to avoid obstacles.
Team: 12 people
Time: 4 weeks
Role: Technical Game Designer
Tools & resources used:
• Miro
• Google Documents
• Unity
• Photoshop
Trailer